Driveclub just got a new patch today, numbered 1.24. It includes several improvements, including the much awaited private multiplayer lobbies.The patch notes, that you can see below, also reveal a free upcoming expansion for Driveclub Bikes and a tour for the base game, coming on November17th. Full Details of Game Update 1.24:Private Lobbies have been introduced to Multiplayer, to play custom games with your friends online competitively or for fun.Private Lobbies include a wide range of customisable options and modifiers for things like; Grid Position, Penalties, Vehicle Collisions, Drafting, Gear Changes, Camera Perspective, and more.Introduces a new Multiplayer Accolade. Earn fame rewards for playing online via the event browser or with your friends in Private Lobbies.The Club Level cap has been raised from 50 to 55, with a new reward to unlock at level 55.ELITE Driver Levels 76-80 have been added, with a new reward to unlock at each level.ELITE Driver Level Challenges can … [Read more...] about Driveclub’s Patch 1.24 Released: Adds Private Lobbies; Free Expansion for Bikes Coming
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After playing Metal Gear Online for the past few days, I've come to a couple conclusions. First, if you don't already own MGS 5, this isn't really a reason to buy it. (If you're looking for a reason to buy it, try our review—you'll find lots.) If you do own MGS 5, get in there and try out its new competitive multiplayer: it's generally a lot of fun, and there are lots of cool ways to kill and embarrass people (see the gif above). But it's also got some big problems and minor frustrations.You begin by choosing one of three classes—Enforcer (tank), Infiltrator (stealth), Scout (sniper)—and at the start you only have a single loadout for weapons and gear. No worries: within an hour or so of play you'll unlock two other profiles which you can use for the remaining classes, you'll gain additional loadout slots and access to some pre-made loadouts, and you'll start to acquire the fun MGS 5 gear. Each of your three profiles level independently, but the early stages of … [Read more...] about Metal Gear Online is both good fun and extremely annoying
By Gord GobleDesign by James Cheung When Papyrus Racing Games released its final installment in the storied NASCAR Racing series in February of 2003 and was then officially shut down by publisher Vivendi Universal in May of this year, one of the most remarkable tales in all of computer gaming was seemingly brought to a disappointing and premature standstill. Rarely in this flighty, roller coaster industry has a single developer so mightily impacted its chosen genre. That Papyrus managed to survive for 17 years--an incredible stretch for a comparatively small design studio in a business increasingly dominated by heavily staffed juggernauts--was an amazing feat in itself. But mere survival wasn't the only plan in the Papyrus books. Changing the face of PC racing was its ongoing goal, and it was something the Boston-based company did very well throughout its entire run. Indeed, to say that the last decade and a half of computer driving would have suffered had Papyrus not been at the … [Read more...] about History of Papyrus Racing Games
By Lauren GonzalezDesign by Collin Oguro The history of electronic games, as relatively short as it may be, can already be divided into several distinct personalities. To the game developer, this body of history represents a list of successes and failures compounded by the belief that if only he or she would have had as much polygonal power in 1987 as exists today, the failures would be fewer. To the game-consuming public, the history is a dull lesson that drops off just short of the second-to-last game system actually owned. The future, to game players, is possibly more important than the past. To the collector, the electronic games history is a bible to be revered and a reference to be digested and divulged at classic game conventions. To the academic, this history is a disorganized, infantile beast--full of discrepancies and confusion--that's waiting to be collected, sorted, observed, tamed, and pushed into the realm of true innovation. Each group, though driven by different … [Read more...] about Redefining Games: How Academia Is Reshaping Games of the Future
LOS ANGELES--The annual Electronic Entertainment Expo is the most important three days in gaming. But E3 key events actually come before it opens its doors on Wednesday. For years, the so-called "Big Three" game console makers--Microsoft, Nintendo, and Sony--have unveiled their latest hardware and software. Like the knights of old, the bitter foes unsheathed their weapons at agreed-upon times as an unspoken courtesy. Microsoft typically held its pre-E3 press event on the Monday night before E3, Sony just hours earlier on that day, and Nintendo early the following morning. However, in war it's imperative to expect the unexpected. Several months ago, after Microsoft announced that it would hold its press conference on Monday night as usual, Sony broke with tradition. The Japanese publisher slipped into a 3:00pm slot on the same day as Microsoft's conference, which was scheduled to kick off just hours later. The new timing meant that journalists attending the Sony conference would … [Read more...] about Spot On: Pressed for conferences at E3
By: Kevin VanOrd and Aaron Sampson - Posted on November 18, 2008 In this new age of economic recession, getting something for nothing is as appealing as ever, and GameSpot is here to help you navigate the free-game terrain. In our last installment of Cheaper by the Dozen, we pointed the spotlight at 12 free online role-playing games to help you decide if those games were for you or were a waste of time and bandwidth. For part two, we decided it was time our trigger fingers got a workout, so we jumped into the world of free online action games. As before, we applied certain criteria to determine whether a game was eligible for our list. 1) It has to be free to download and cannot charge a periodic fee. The game may offer pay options (for extra weapons, for example), but they cannot be required. 2) It must not require a retail game to be installed in order to play. This eliminates any modification that requires the original game to be installed, though some of these games started … [Read more...] about Cheaper by the Dozen: A Look at Free Action Games
Craving a new gaming fix but not looking to spend any money on your habit this side of the weekend? In this new weekly feature I plan to highlight games, demos, and betas that you can get into right now without spending a cent. Some of them will be new, some of them will be old favorites, some of them will be on the PC or consoles, and some of them will be on iOS and Android devices. All of them will be games that I've played and enjoyed recently. Take this week's batch for instance: Codemasters' free-to-play Formula One game went into open beta this week, so you can begin playing it within moments of signing up or logging in with your existing RaceNet account. I really didn't know a whole lot about the game going in, but I was pleasantly surprised when I realized that not only is it an enjoyable top-down racing game, but it also incorporates some compelling (and optional) team management features. The first time you start playing, you can opt either to race for a real-world … [Read more...] about Free Play Friday: F1, Battlefield, Magic, and Space!
I'm certainly not complaining, but traveling to Dallas for QuakeCon has cut into my free-to-play gaming time this week. As a result, I wasn't able to play one of the games detailed below or spend any time with the intriguing A Story About My Uncle. Hopefully I'll be able to rectify that situation before next week's feature. Let me know in the comments below what you think of this week's suggestions if you decide to try them out, and don't forget to claim your free Bullet Run gun and/or your beta code for End of Nations! Released earlier this week, Bullet Run from Acony Games is a free-to-play first-person shooter that rewards style and showmanship as well as slayings. In gameplay terms, that means you earn extra points for things like headshots, taunts, kill streaks, and even successful active reloads. The game's two modes (Team Deathmatch and Dominion) are playable on six different maps and, in keeping with Bullet Run's reality TV show theme, cameras and commentators are … [Read more...] about Free Play Friday: Wizards, Robots, Strategy, Bullets, Codes!
Big changes are coming to the PC MMO Guild Wars 2.Today at PAX Prime, developer ArenaNet announced that the Guild Wars II base game is available to play for free beginning now, August 29. The business model transition comes three years after the game was originally released in August 2012. In that time, the game has seen more than 40 free content updates and sold in excess of 5 million units.Although the Guild Wars 2 base game is free, the upcoming expansion, Heart of Thorns--due October 23--will be paid. The main decision behind making Guild Wars 2 free is to encourage people to jump into the game with the hope that they will eventually upgrade to Heart of Thorns."If people are expecting we're going to go in and heavily monetize free players now, that's not what this is about," ArenaNet president Mike O'Brien told GameSpot. "This is about making the base game available for everyone to try because we believe that when people love Guild Wars 2 they're going to buy Heart of Thorns. We're … [Read more...] about Guild Wars 2 Base Game Now Free, Dev Promises No Aggressive Microtransactions
Super Mario Run is an odd game from a company that rarely plays by the established rules in the game industry, and it’s been an interesting journey to try to figure out if it has been a success or not. Apple is clearly enthusiastic about having one of the best-known characters in gaming on its platform, and is willing to push hard to make it a hit. The game was shown off for the first time during September’s Apple event, and this is what iTunes looks like at the moment: Nintendo has also stated the game has been downloaded 40 million times in its first four days of release, which is a pretty staggering number even when you take its worldwide launch into account. Super Mario Run currently sits at the No. 1 slot in both free games and highest-grossing apps in the United States, beating out constant favorites like Bitmoji and Snapchat in free apps, not to mention Clash Royale and Clash of Clans in revenue. These top 10 lists on the App Store tend to be depressingly static, … [Read more...] about Super Mario Run was a failed chance for Nintendo to stop being Nintendo