Today, developer inXile Entertainment and publisher Techland revealed and detailed the day-one and collector’s editions for their upcoming RPG: Torment: Tides of Numenera.The collector’s edition comes with the following:GameSoundtrack CDTorment: Tides of Numenera Traveler’s Guide (print and digital)ArtbookCollector’s BoxStatuePrinted World MapTidal TalismanMindforged Synthsteel Plating (digital)A price was not divulged, nor were further specifics such as the statue’s dimensions.The day-one edition comes with the following:Game BoxGameSoundtrack CDPrinted World MapMindforged Synthsteel PlatingTorment: Tides of Numenera Traveler’s Guide (digital only)Essentially it comes with everything the Collector’s edition has bar the statue, collector’s box, tidal talisman, artbook, an a physical version of the traveler’s guide. Whether the version will cost more than the game’s usual retail price, was not revealed.For those who have … [Read more...] about Torment: Tides of Numenera Day-One and Collector’s Editions Revealed; New Screenshots Released
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Speedruns are artistry. Not only do they demonstrate complete mastery over a game, but they also poke away at the edges of what a game intends you to do. Watching a perfect speedrun is similar, I imagine, to watching good gymnastics, but they're more than just skill-based. They're borne of a curiosity about the edges of games: the things we're not meant to see and the things we aren't supposed to do.There's a whole science behind speedruns. Players spend weeks and sometimes years chiselling a perfect path through a game. They exploit minor traversal bugs to gain speed, they tap away at the outer limits of a game world in search of hidden routes, and then they move to execute all these tricks in one graceful swoop. There's a strong collaborative spirit among speedrun communities, because in the end, it's all about what's possible, not who wins.There are lots of different speedruns, and the rules vary depending on the type of speedrun a player hopes to achieve. Most of the runs I've … [Read more...] about In praise of the speedrun: 14 impeccable playthroughs
By Stephen KlecknerDesign by Collin Oguro The highly regarded 2D vampire hunter series from Konami finally makes the transition to 3D in Lament of Innocence. You play the role of Leon Belmont, a former aristocrat who has abandoned his title and set off on a journey to rescue his beloved, who has been kidnapped by a vampire (of course. What were you expecting, a werewolf?). This GameSpot Game Guide to Castlevania: Lament of Innocence will tell you everything you need to whip your way to victory over the undead, with a full rundown on items, the orb system, creatures, maps, and boss tips. We've even included some cheats for the faint-of-heart. Basic Items Serum: Cures Leon when poisoned.Uncurse Potion: Cures Leon when cursed.Potion: Recovers 50 health points.High Potion: Recovers 100 health points.Super Potion: Recovers entire HP bar.Wine: Millennium vintage. Recovers a portion of Leon’s health points.Heart Repair: Recovers hearts.Mana Prism: Recovers a portion of Leon’s … [Read more...] about Castlevania: Lament of Innocence Walkthrough
Turns out you can’t play Torment: Tides of Numenera [official site] with your eyes closed. So much for my big plan to try and avoid spoilers. It’s simultaneously one of the RPGs I’ve been looking forward to the most, and the one I’ve deliberately learned the least about. Planescape Torment fans should need no explanation as to why, but though I apparently have no self-control, it at least puts me in position to tell you whether the current beta is worth your time now or whether you should wait.Let’s get hands on with the only game this year allowed to use any variant of a ‘mysterious amnesiac’ story without being pelted with rocks and rotten fruit. It doesn’t take long to realise two things – first, that this is the perfect setting for a Planescape style game. The basic gimmick of Numenera is an SF world of fallen civilisations piled atop one another, leaving behind remnants that walk the line between magic and technology in a very … [Read more...] about Should You Play Torment: Tides Of Numenera’s Beta?
Expansion packs were once a core part of playing PC games, but they can often feel less essential in a world of constant updates and microtransactions. Original game Alec, expansions Adam and Graham, and brief DLC Alice gathered to discuss their favourite game expansions and why they still think the model works.Alec: If you were going to expand yourself, what would you expand? Genitals don’t count.Adam: I’d probably go for a greater sense of purpose. My life is a bit like a series of sidequests without a mains storyline to distract from them. If I was going to expand anything, I’d make the central journey of life seem like it had a little more direction and some sort of incredible endgoal (other than the cold embrace of the grave). I’d also buy a new winter coat.Alec: I think I’d like a better lumbar. Or maybe an extra set of knees. I think they’d be a great help when it came to repeatedly lifting up a heavy toddler. Anyway, enough about our desires: … [Read more...] about RPS Discusses: Do Expansion Packs Still Matter?
A floating speech bubble appears over Videogame City, signalling that the citizens are demanding something. Clicking on it reveals the source of problem: “Not enough good city builders.” It seems all that have been built so far are poorly connected to the (road) network, too small to cater to the growing population, and otherwise stocked too poorly with what people want. Best construct Cities: Skylines [official site]. It has huge cities, mod support and works offline, but is it doing more than simply filling a hole created by its peers? John, Alec, Adam, Pip and Graham gathered to discuss why it’s the RPS’ Game of the Month for April. Adam:Alec: We built this city on the grave of Maxis.Graham: It fertilised the soil well, which is why Cities: Skylines is our first Game of the Month. I have lost whole weekends to it but I am prone to falling for city management games. Just to check: you all like it too, right? Dissent is welcome.John: I like it too.Graham: I … [Read more...] about The RPS Verdict – Cities: Skylines
By The Stratos GroupDesign by Katie Bush The Star Wars saga has seen incarnations in a remarkably broad number of gaming genres: even if we restrict ourselves to discussing console titles, there have been side-scrollers, arcade rail shooters, fighting games, first-person shooters, space-flight sims, and even a kart racer or two in there. Star Wars fans have had the opportunity to indulge their interest in a series of games whose breadth of scope and quality are unmatched by any other major license. The one exception to this smorgasbord of Star Wars genre-mining has been the role-playing game, which is odd, considering both that role-playing games have a deep fan base, and that Star Wars, with its richly imagined universe and compelling sci-fi archetypes, seems like a natural choice to be the basis for such a game. For whatever reason, though, Star Wars and role-playing games have never come together--until now. Enter Star Wars: Knights of the Old Republic, an epic new … [Read more...] about Star Wars: Knights of the Old Republic Walkthrough
By The Stratos GroupDesign by Marty Smith It’s been a tough couple of years for Gamecube owners who are also RPG fans. Besides games like Skies of Arcadia and Phantasy Star Online, both ports of older Dreamcast games, or Zelda: The Wind Waker, which is debatably more an adventure game than an RPG, very few role-playing games of any stripe, let alone traditional party-based RPGs, have appeared on the Gamecube...until now. With the launch of Tales of Symphonia, a brand-new title in Namco’s well-established Tales series, RPG gamers finally have a game that justifies their Gamecube purchase. In Tales, you take on the role of Lloyd Irving, a self-taught swordsman who attends school in a small village where nothing much seems to happen. Fate intervenes, however, as it is wont to do, and Lloyd and his friends are swept up into an adventure that will take them across the entire world...and beyond. Although the game moves along quickly, you can expect to spend at least 40 or 50 … [Read more...] about Tales of Symphonia Walkthrough
The Shattering has destroyed Azeroth and Deathwing has returned to rain havoc. Our World of Warcraft Cataclysm Primer gets you started on the changes to class trees, new races, and updated dungeons. Classes and Attributes: Find out how Attributes control the abilities of the 10 classes and changes to skill trees. New Races: Starting info on the Goblin and Worgen races Updated Dungeons: Discover what's new in class dungeons Stats on equipment and how they affect the different classes has been altered by the Shattering. Basic stats such as Attack Power and Spell Power have been completely removed from gear. Now, only Paladins, Warriors, Bear Druids, and Death Knights can gain Attack power from Strength; Rogues, Hunters and Shaman gain Attack Power from Agility. Spell Power is completely controlled by a character's Intellect. Mana Per 5 Seconds has been removed and now all Mana recovery is directly controlled by Spirit. Various builds of Shaman and Druids will also gain Hit … [Read more...] about World of Warcraft: Cataclysm Primer
It seems compilation packs are all the rage these days, and now Sony has tossed their hat into the ring with God of War Collection. Collection includes God of War and God of War II, both of which play identical to their PS2 brethren, but now with high-definition support and trophies. In celebration of Sony releasing these classics, we've compiled both of our guides into one super-guide, ideal for aspiring gods. Here's what you'll find in GameSpot's God of War Collections Game Guide: God of War: Battle the Gods with our full walkthrough to the first God of War. God of War II: Continue the fight with our God of War II walkthrough. Trophies: Check out how to obtain the brand new trophies in both God of War games! This section provides some general combat strategies for God of War. Find weapon and magic specific combat strategies in the Weapons and Magic section of this guide. Combo Starters Some of Kratos' strongest attacks are those that knock down enemies. This is … [Read more...] about God of War Collection Walkthrough